Overwatch

It's been a while since I've written anything here, despite playing a decent amount of games. Time isn't as freely available as it used to be, so, yeah.

One of the better titles this year has arrived in the form of Blizzard's new team based FPS, named Overwatch. This is an extension of the old Team Fortress genre games, but with a bigger variety of classes to play, and abilities I'd suspect being slightly more influenced by the MOBA-genre than FPS.

I have to admit to not being the biggest fan of these type of team FPS games in general, so I figured it'd be nice to actually write something about a positive entry into the genre that I suspect most people would actually enjoy.

The decent amount of different characters is what appeals the most in my view. Each of the characters have very distinct playstyles, so the chance of you finding something you like to play is very high, even if you're not a hardcore FPS fan. The beauty of it is that for the hardcore FPS fans, there are classes playing to their strengths as well, but you can be just as effective for your team if you don't have the twitch-skill of an energy-drink fueled teenager.

I enjoy playing supportive classes in most games, and this is no different - I'll usually run around with my healing beam trying to keep everyone alive, but switching to other support classes or even some damage ones as needed by our team.

So, even if you're not a hardcore FPS fan, I'd still recommend giving this a try - it's a blast to play, and you're more than likely to find something that suits the way *you* like to play games in general.

The game is out now on Overwatch - PC Overwatch - Xbox One and Overwatch - PS4

Hearthstone!


Shameless boasting!

Along with some informational stuff about the state of the game... 

Currently, to gain legendary rank in Hearthstone, your deck has to be able to contend with some of the more powerful, yet straightforward deck-types to make it past the rank 1-25 and into the orange legend's house. Once you hit rank 5, the win-streak bonus stars go away, and you essentially need from that point on, to have ~30 more wins than losses overall.

The current powerful decks that plague the high rankings are Warlock rush, Warlock giant and Rogue miracle. Other decks are also there, but are nowhere near as prevalent as these types.

If your deck can consistently pull out a >50% win-rate against these types of decks, then you'll eventually make Legendary if you keep at it, the experience gained from a loss against one of these decks will help you the next time, and eventually you're able to perfect your game to the extent where you either know you're going to lose, and need to adjust/change your deck, or know how to win, and can chalk losses up to things like "bad starts" or "crazy RNG" that evens out over time.

I've added the deck so others can look at it at http://www.hearthhead.com/deck=50294/druid-roar - feel free to spam me for further information, variants, matchups, strategies and so on.

It's a fairly cheap deck, only one legendary and three epic cards - so most people should be able to afford it, or at least something similar. Though, if you're really short on card options, a warlock rush deck might be a lot cheaper and off the top of my head doesn't require any legendary/epic cards - Leeroy is optional there.